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About

I am a 3D artist who enjoys the entire asset creation pipeline, from initial concepting all the way to rendering and compositing or engine implementation.
I especially like working on characters or props in various styles. Modeling and texturing is something I consider my specialty, but I am also a rigging and animation enthusiast.

Resume available upon request. See Contact page.

Skill Summary
Software

3D Modeling

Hard surface and general modeling, retopology, UV mapping
Organic and general sculpting
Hair/fur grooming experience
Garment creation experience

Texturing/Shading

Stylized and realistic textures

General 2D work 

Rendering/Compositing

Lighting and rendering
Compositing
General editing and effects

Experience

Framestore, LA

Jun 2022 - Present

CG Intern

Gadget-Bot Productions

Feb 2022 - Mar 2022

3D Artist (Contract)

Education

Gnomon — School of Visual Effects, Games & Animation

Jan 2019 - Dec 2021
Certificate in Digital Production for Entertainment

University of Central Florida, Florida Interactive Entertainment Academy

Aug 2017 - Dec 2018
M.S. - Interactive Entertainment

Worcester Polytechnic Institute

Aug 2011 - May 2015
B.S. - Interactive Media and Game Development

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