I am a 3D artist who enjoys the entire asset creation pipeline, from initial concepting all the way to rendering and compositing or engine implementation.
I especially like working on characters or props in various styles. Modeling and texturing is something I consider my specialty, but I am also a rigging and animation enthusiast.
Resume available upon request. See Contact page.
Hard surface and general modeling, retopology, UV mapping
Organic and general sculpting
Hair/fur grooming experience
Garment creation experience
Stylized and realistic textures
General 2D work
Lighting and rendering
General editing and effects
Jun 2022 - Present
Feb 2022 - Mar 2022
3D Artist (Contract)
Gnomon — School of Visual Effects, Games & Animation
Jan 2019 - Dec 2021
Certificate in Digital Production for Entertainment
University of Central Florida, Florida Interactive Entertainment Academy
Aug 2017 - Dec 2018
M.S. - Interactive Entertainment
Worcester Polytechnic Institute
Aug 2011 - May 2015
B.S. - Interactive Media and Game Development